A recently published pilot study form South Korea utilized a fully immersive virtual reality system (head-mounted) during gait training on a h/p/cosmos quasar treadmill with chronic stroke patients.
In the experimental group, chronic stroke patients received real-time feedback about their centre of pressure (COP) and the weight-bearing status of both their unaffected and affected sides.
The impressive result: positive effects on motor functions, balance and gait performance were demonstrated and concluded that VR-supported gait training on treadmills is effective in enhancing neuroplasticity and re-learning motor patterns and skills!
Less immersive, but and retrofittable to all h/p/cosmos treadmills, the all new VAST.Rehab VR system combines gamification and gait training in a safe environment. Various game-like tasks while walking distract and motivate the subject. More information on VAST.Rehab in our flyer!
Kim, S., Lee, Y., & Kim, K. (2024). Gait Training with Virtual Reality-Based Real-Time Feedback for Chronic Stroke Patients: A Pilot Study.
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